HOME || Icemule Trace, Kharam Dzu, Mist Harbor, River's Rest, Solhaven, Ta'Illistim, Ta'Vaalor, Wehnimer's Landing, Zul Logoth, || Advanced Search || Fusion Search
0:
Nindon's Magic Shoppe
fwi - 2

a heavy quartz orb - 2200
You determine that you could not wear the orb.
Nindon's Magic Shoppe
fwi - 2

a heavy quartz orb - 2200
You determine that you could not wear the orb.
Nindon's Magic Shoppe
fwi - 2

a heavy quartz orb - 4300
You determine that you could not wear the orb.
Nindon's Magic Shoppe
fwi - 2

a heavy quartz orb - 4300
You determine that you could not wear the orb.
Seomanthe's Magic Shoppe
wl - 40

a heavy quartz orb - 5000
You determine that you could not wear the orb.
Seomanthe's Magic Shoppe
wl - 40

a heavy quartz orb - 5000
You determine that you could not wear the orb.
Minniemae's Magic Shoppe
vo - 13

a heavy quartz orb - 5000
You determine that you could not wear the orb.
Minniemae's Magic Shoppe
vo - 13

a heavy quartz orb - 5000
You determine that you could not wear the orb.
Polveiss' Magic Shoppe
fwi - 10

a heavy quartz orb - 5000
You determine that you could not wear the orb.
Polveiss' Magic Shoppe
fwi - 10

a heavy quartz orb - 5000
You determine that you could not wear the orb.
Polveiss' Magic Shoppe
fwi - 10

a heavy quartz orb - 5000
You determine that you could not wear the orb.
Polveiss' Magic Shoppe
fwi - 10

a heavy quartz orb - 5000
You determine that you could not wear the orb.
Polveiss' Magic Shoppe
fwi - 10

a heavy quartz orb - 5000
You determine that you could not wear the orb.
Polveiss' Magic Shoppe
fwi - 10

a heavy quartz orb - 5000
You determine that you could not wear the orb.
Carrionette's Magic Shoppe
wl - 9

a heavy quartz orb - 5000
You determine that you could not wear the orb.
Carrionette's Magic Shoppe
wl - 9

a heavy quartz orb - 5000
You determine that you could not wear the orb.
Stinkey's Locksmith Shop
fwi - 4

a heavy quartz orb - 5000
You determine that you could not wear the orb.
Stinkey's Locksmith Shop
fwi - 4

a heavy quartz orb - 5000
You determine that you could not wear the orb.
Stinkey's Locksmith Shop
fwi - 4

a heavy quartz orb - 5000
You determine that you could not wear the orb.
Stinkey's Locksmith Shop
fwi - 4

a heavy quartz orb - 5000
You determine that you could not wear the orb.
Xecnephias' Magic Shoppe
imt - 1

a heavy quartz orb - 5032
You determine that you could not wear the orb.
Xecnephias' Magic Shoppe
imt - 1

a heavy quartz orb - 5032
You determine that you could not wear the orb.
Minniemae's Magic Shoppe
vo - 13

a heavy quartz orb - 7000
You determine that you could not wear the orb.
Minniemae's Magic Shoppe
vo - 13

a heavy quartz orb - 7000
You determine that you could not wear the orb.
Rhuik's Magic Shoppe
imt - 5

a heavy quartz orb - 7000
You determine that you could not wear the orb.
Rhuik's Magic Shoppe
imt - 5

a heavy quartz orb - 7000
You determine that you could not wear the orb.
Galenblackbard's Magic Shoppe
fwi - 9

a heavy quartz orb - 10000
You determine that you could not wear the orb.
Galenblackbard's Magic Shoppe
fwi - 9

a heavy quartz orb - 10000
You determine that you could not wear the orb.
Galenblackbard's Magic Shoppe
fwi - 9

a heavy quartz orb - 10000
You determine that you could not wear the orb.
Galenblackbard's Magic Shoppe
fwi - 9

a heavy quartz orb - 10000
You determine that you could not wear the orb.
Galenblackbard's Magic Shoppe
fwi - 9

a heavy quartz orb - 10000
You determine that you could not wear the orb.
Galenblackbard's Magic Shoppe
fwi - 9

a heavy quartz orb - 10000
You determine that you could not wear the orb.
Persephanii's Magic Shoppe
vo - 8

a heavy quartz orb engraved with a tiny octahedron - 10000
You determine that you could not wear the orb.
Persephanii's Magic Shoppe
vo - 8

a heavy quartz orb engraved with a tiny pyramid - 10000
You determine that you could not wear the orb.
Persephanii's Magic Shoppe
vo - 8

a heavy quartz orb engraved with a tiny octahedron - 10000
You determine that you could not wear the orb.
Persephanii's Magic Shoppe
vo - 8

a heavy quartz orb engraved with a tiny pyramid - 10000
You determine that you could not wear the orb.
Persephanii's Magic Shoppe
vo - 8

a heavy quartz orb engraved with a tiny octahedron - 10000
You determine that you could not wear the orb.
Persephanii's Magic Shoppe
vo - 8

a heavy quartz orb engraved with a tiny octahedron - 10000
You determine that you could not wear the orb.
Persephanii's Magic Shoppe
vo - 8

a heavy quartz orb engraved with a tiny octahedron - 10000
You determine that you could not wear the orb.
Persephanii's Magic Shoppe
vo - 8

a heavy quartz orb engraved with a tiny octahedron - 10000
You determine that you could not wear the orb.
Romaria's Magic Shoppe
wl - 3

a heavy quartz orb engraved with a tiny octahedron - 10000
You determine that you could not wear the orb.
Romaria's Magic Shoppe
wl - 3

a heavy quartz orb engraved with a tiny octahedron - 10000
You determine that you could not wear the orb.
Romaria's Magic Shoppe
wl - 3

a heavy quartz orb engraved with a tiny octahedron - 10000
You determine that you could not wear the orb.
Romaria's Magic Shoppe
wl - 3

a heavy quartz orb engraved with a tiny octahedron - 10000
You determine that you could not wear the orb.
Romaria's Magic Shoppe
wl - 3

a heavy quartz orb engraved with a tiny octahedron - 10000
You determine that you could not wear the orb.
Romaria's Magic Shoppe
wl - 3

a heavy quartz orb engraved with a tiny diamond - 10000
You determine that you could not wear the orb.
Romaria's Magic Shoppe
wl - 3

a heavy quartz orb engraved with a tiny octahedron - 10000
You determine that you could not wear the orb.
Romaria's Magic Shoppe
wl - 3

a heavy quartz orb engraved with a tiny diamond - 10000
You determine that you could not wear the orb.
Romaria's Magic Shoppe
wl - 3

a heavy quartz orb engraved with a tiny diamond - 10000
You determine that you could not wear the orb.
Romaria's Magic Shoppe
wl - 3

a heavy quartz orb engraved with a tiny diamond - 10000
You determine that you could not wear the orb.
Romaria's Magic Shoppe
wl - 3

a heavy quartz orb engraved with a tiny diamond - 10000
You determine that you could not wear the orb.
Romaria's Magic Shoppe
wl - 3

a heavy quartz orb engraved with a tiny diamond - 10000
You determine that you could not wear the orb.
Xecnephias' Magic Shoppe
imt - 1

a heavy quartz orb - 10001
You determine that you could not wear the orb.
Xecnephias' Magic Shoppe
imt - 1

a heavy quartz orb - 10001
You determine that you could not wear the orb.
Archious's Magic Shoppe
wl - 13

a heavy quartz orb - 12000
You determine that you could not wear the orb.
Archious's Magic Shoppe
wl - 13

a heavy quartz orb - 12000
You determine that you could not wear the orb.
Archious's Magic Shoppe
wl - 13

a heavy quartz orb - 12000
You determine that you could not wear the orb.
Archious's Magic Shoppe
wl - 13

a heavy quartz orb - 12000
You determine that you could not wear the orb.
Archious's Magic Shoppe
wl - 13

a heavy quartz orb - 12000
You determine that you could not wear the orb.
Archious's Magic Shoppe
wl - 13

a heavy quartz orb - 12000
You determine that you could not wear the orb.
Archious's Magic Shoppe
wl - 13

a heavy quartz orb - 12000
You determine that you could not wear the orb.
Archious's Magic Shoppe
wl - 13

a heavy quartz orb - 12000
You determine that you could not wear the orb.
Archious's Magic Shoppe
wl - 13

a heavy quartz orb - 12000
You determine that you could not wear the orb.
Archious's Magic Shoppe
wl - 13

a heavy quartz orb - 12000
You determine that you could not wear the orb.
Myshel's Menagerie
wl - 40

a heavy quartz orb - 20000
You determine that you could not wear the orb.
Whorten's Magic Shoppe
kd - 4

a heavy quartz orb - 20000
You determine that you could not wear the orb.
Myshel's Menagerie
wl - 40

a heavy quartz orb - 20000
You determine that you could not wear the orb.
Myshel's Menagerie
wl - 40

a heavy quartz orb - 20000
You determine that you could not wear the orb.
Myshel's Menagerie
wl - 40

a heavy quartz orb - 20000
You determine that you could not wear the orb.
Myshel's Menagerie
wl - 40

a heavy quartz orb - 20000
You determine that you could not wear the orb.
Myshel's Menagerie
wl - 40

a heavy quartz orb - 20000
You determine that you could not wear the orb.
Myshel's Menagerie
wl - 40

a heavy quartz orb - 20000
You determine that you could not wear the orb.
Myshel's Menagerie
wl - 40

a heavy quartz orb - 20000
You determine that you could not wear the orb.
Myshel's Menagerie
wl - 40

a heavy quartz orb - 20000
You determine that you could not wear the orb.
Myshel's Menagerie
wl - 40

a heavy quartz orb - 20000
You determine that you could not wear the orb.
Myshel's Menagerie
wl - 40

a heavy quartz orb - 20000
You determine that you could not wear the orb.
Myshel's Menagerie
wl - 40

a heavy quartz orb - 20000
You determine that you could not wear the orb.
Myshel's Menagerie
wl - 40

a heavy quartz orb - 20000
You determine that you could not wear the orb.
Myshel's Menagerie
wl - 40

a heavy quartz orb - 20000
You determine that you could not wear the orb.
Whorten's Magic Shoppe
kd - 4

a heavy quartz orb - 20000
You determine that you could not wear the orb.
A Glimpse of Glee
vo - 10

a heavy quartz orb - 20000
You determine that you could not wear the orb.
A Glimpse of Glee
vo - 10

a heavy quartz orb - 20000
You determine that you could not wear the orb.
Sairai's Magic Shoppe
wl - 13

a heavy quartz orb - 20000
You determine that you could not wear the orb.
Sairai's Magic Shoppe
wl - 13

a heavy quartz orb - 20000
You determine that you could not wear the orb.
Sairai's Magic Shoppe
wl - 13

a heavy quartz orb - 20000
You determine that you could not wear the orb.
Sairai's Armory
wl - 13

a heavy quartz orb - 20000
You determine that you could not wear the orb.
Sairai's Armory
wl - 13

a heavy quartz orb - 20000
You determine that you could not wear the orb.
Sairai's Magic Shoppe
wl - 13

a heavy quartz orb - 20000
You determine that you could not wear the orb.
Sairai's Magic Shoppe
wl - 13

a heavy quartz orb - 20000
You determine that you could not wear the orb.
Sairai's Magic Shoppe
wl - 13

a heavy quartz orb - 20000
You determine that you could not wear the orb.
Sairai's Magic Shoppe
wl - 13

a heavy quartz orb - 20000
You determine that you could not wear the orb.
Sairai's Magic Shoppe
wl - 13

a heavy quartz orb - 20000
You determine that you could not wear the orb.
Brightlee's General Store
ti - 5

a heavy quartz orb - 20000
You determine that you could not wear the orb.
Brightlee's General Store
ti - 5

a heavy quartz orb - 20000
You determine that you could not wear the orb.
Fromer's Magic Shoppe
wl - 7

a heavy quartz orb - 22000
You determine that you could not wear the orb.
Fromer's Magic Shoppe
wl - 7

a heavy quartz orb - 22000
You determine that you could not wear the orb.
Fromer's Magic Shoppe
wl - 7

a heavy quartz orb - 22000
You determine that you could not wear the orb.
Fromer's Magic Shoppe
wl - 7

a heavy quartz orb - 22000
You determine that you could not wear the orb.
Fromer's Magic Shoppe
wl - 7

a heavy quartz orb - 22000
You determine that you could not wear the orb.
Fromer's Magic Shoppe
wl - 7

a heavy quartz orb - 22000
You determine that you could not wear the orb.
Swim's Magic Shoppe
imt - 16

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Swim's Magic Shoppe
imt - 16

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Scarletowl's Magic Shoppe
wl - 28

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Scarletowl's Magic Shoppe
wl - 28

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Scarletowl's Magic Shoppe
wl - 28

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Scarletowl's Magic Shoppe
wl - 28

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Scarletowl's Magic Shoppe
wl - 28

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Scarletowl's Magic Shoppe
wl - 28

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Scarletowl's Magic Shoppe
wl - 28

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Scarletowl's Magic Shoppe
wl - 28

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Scarletowl's Magic Shoppe
wl - 28

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Scarletowl's Magic Shoppe
wl - 28

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Scarletowl's Magic Shoppe
wl - 28

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Scarletowl's Magic Shoppe
wl - 28

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Scarletowl's Magic Shoppe
wl - 28

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Scarletowl's Magic Shoppe
wl - 28

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Fromer's Magic Shoppe
wl - 7

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Fromer's Magic Shoppe
wl - 7

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Fromer's Magic Shoppe
wl - 7

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Fromer's Magic Shoppe
wl - 7

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Fromer's Magic Shoppe
wl - 7

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Fromer's Magic Shoppe
wl - 7

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Fromer's Magic Shoppe
wl - 7

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Fromer's Magic Shoppe
wl - 7

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Fromer's Magic Shoppe
wl - 7

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Fromer's Magic Shoppe
wl - 7

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Fromer's Magic Shoppe
wl - 7

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Fromer's Magic Shoppe
wl - 7

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Fromer's Magic Shoppe
wl - 7

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Fromer's Magic Shoppe
wl - 7

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Fromer's Magic Shoppe
wl - 7

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Fromer's Magic Shoppe
wl - 7

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Fromer's Magic Shoppe
wl - 7

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Fromer's Magic Shoppe
wl - 7

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Fromer's Magic Shoppe
wl - 7

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Fromer's Magic Shoppe
wl - 7

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Fromer's Magic Shoppe
wl - 7

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Fromer's Magic Shoppe
wl - 7

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Fromer's Magic Shoppe
wl - 7

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Fromer's Magic Shoppe
wl - 7

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Lulz's Magic Shoppe
imt - 5

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Lulz's Magic Shoppe
imt - 5

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Lulz's Magic Shoppe
imt - 5

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Lulz's Magic Shoppe
imt - 5

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Lulz's Magic Shoppe
imt - 5

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Lulz's Magic Shoppe
imt - 5

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Lulz's Magic Shoppe
imt - 5

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Lulz's Magic Shoppe
imt - 5

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Lulz's Magic Shoppe
imt - 5

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Lulz's Magic Shoppe
imt - 5

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Lulz's Magic Shoppe
imt - 5

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Lulz's Magic Shoppe
imt - 5

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Lulz's Magic Shoppe
imt - 5

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Lulz's Magic Shoppe
imt - 5

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Lulz's Magic Shoppe
imt - 5

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Lulz's Magic Shoppe
imt - 5

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Lulz's Magic Shoppe
imt - 5

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Lulz's Magic Shoppe
imt - 5

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Lulz's Magic Shoppe
imt - 5

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Lulz's Magic Shoppe
imt - 5

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Lulz's Magic Shoppe
imt - 5

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Lulz's Magic Shoppe
imt - 5

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Lulz's Magic Shoppe
imt - 5

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Lulz's Magic Shoppe
imt - 5

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Lulz's Magic Shoppe
imt - 5

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Lulz's Magic Shoppe
imt - 5

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Lulz's Magic Shoppe
imt - 5

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Lulz's Magic Shoppe
imt - 5

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Lulz's Magic Shoppe
imt - 5

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Lulz's Magic Shoppe
imt - 5

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Lulz's Magic Shoppe
imt - 5

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Lulz's Magic Shoppe
imt - 5

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Lulz's Magic Shoppe
imt - 5

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Lulz's Magic Shoppe
imt - 5

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Lulz's Magic Shoppe
imt - 5

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Lulz's Magic Shoppe
imt - 5

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Lulz's Magic Shoppe
imt - 5

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Lulz's Magic Shoppe
imt - 5

a heavy quartz orb - 23000
You determine that you could not wear the orb.
Jovalon's Magic Shoppe
ti - 10

a heavy quartz orb - 25000
You determine that you could not wear the orb.
Jovalon's Magic Shoppe
ti - 10

a heavy quartz orb - 25000
You determine that you could not wear the orb.
Jovalon's Magic Shoppe
ti - 10

a heavy quartz orb - 25000
You determine that you could not wear the orb.
Jovalon's Magic Shoppe
ti - 10

a heavy quartz orb - 25000
You determine that you could not wear the orb.
Jovalon's Magic Shoppe
ti - 10

a heavy quartz orb - 25000
You determine that you could not wear the orb.
Jovalon's Magic Shoppe
ti - 10

a heavy quartz orb - 25000
You determine that you could not wear the orb.
Jovalon's Magic Shoppe
ti - 10

a heavy quartz orb - 25000
You determine that you could not wear the orb.
Jovalon's Magic Shoppe
ti - 10

a heavy quartz orb - 25000
You determine that you could not wear the orb.
Jovalon's Magic Shoppe
ti - 10

a heavy quartz orb - 25000
You determine that you could not wear the orb.
Jovalon's Magic Shoppe
ti - 10

a heavy quartz orb - 25000
You determine that you could not wear the orb.
Jovalon's Magic Shoppe
ti - 10

a heavy quartz orb - 25000
You determine that you could not wear the orb.
Jovalon's Magic Shoppe
ti - 10

a heavy quartz orb - 25000
You determine that you could not wear the orb.
Jovalon's Magic Shoppe
ti - 10

a heavy quartz orb - 25000
You determine that you could not wear the orb.
Jovalon's Magic Shoppe
ti - 10

a heavy quartz orb - 25000
You determine that you could not wear the orb.
Jovalon's Magic Shoppe
ti - 10

a heavy quartz orb - 25000
You determine that you could not wear the orb.
Jovalon's Magic Shoppe
ti - 10

a heavy quartz orb - 25000
You determine that you could not wear the orb.
Jovalon's Magic Shoppe
ti - 10

a heavy quartz orb - 25000
You determine that you could not wear the orb.
Jovalon's Magic Shoppe
ti - 10

a heavy quartz orb - 25000
You determine that you could not wear the orb.
Jovalon's Magic Shoppe
ti - 10

a heavy quartz orb - 25000
You determine that you could not wear the orb.
Jovalon's Magic Shoppe
ti - 10

a heavy quartz orb - 25000
You determine that you could not wear the orb.
Jovalon's Magic Shoppe
ti - 10

a heavy quartz orb - 25000
You determine that you could not wear the orb.
Jovalon's Magic Shoppe
ti - 10

a heavy quartz orb - 25000
You determine that you could not wear the orb.
Jovalon's Magic Shoppe
ti - 10

a heavy quartz orb - 25000
You determine that you could not wear the orb.
Jovalon's Magic Shoppe
ti - 10

a heavy quartz orb - 25000
You determine that you could not wear the orb.
Jovalon's Magic Shoppe
ti - 10

a heavy quartz orb - 25000
You determine that you could not wear the orb.
Jovalon's Magic Shoppe
ti - 10

a heavy quartz orb - 25000
You determine that you could not wear the orb.
Minniemae's Magic Shoppe
vo - 13

a heavy quartz orb - 30000
You determine that you could not wear the orb.
Minniemae's Magic Shoppe
vo - 13

a heavy quartz orb - 30000
You determine that you could not wear the orb.
Fleurs' Glowing Goods
wl - 20

a heavy quartz orb - 30000
You determine that you could not wear the orb.
Fleurs' Glowing Goods
wl - 20

a heavy quartz orb - 30000
You determine that you could not wear the orb.
Fleurs' Glowing Goods
wl - 20

a heavy quartz orb - 30000
You determine that you could not wear the orb.
Fleurs' Glowing Goods
wl - 20

a heavy quartz orb - 30000
You determine that you could not wear the orb.
Fleurs' Glowing Goods
wl - 20

a heavy quartz orb - 30000
You determine that you could not wear the orb.
Fleurs' Glowing Goods
wl - 20

a heavy quartz orb - 30000
You determine that you could not wear the orb.
Fleurs' Glowing Goods
wl - 20

a heavy quartz orb - 30000
You determine that you could not wear the orb.
Fleurs' Glowing Goods
wl - 20

a heavy quartz orb - 30000
You determine that you could not wear the orb.
Fleurs' Glowing Goods
wl - 20

a heavy quartz orb - 30000
You determine that you could not wear the orb.
Fleurs' Glowing Goods
wl - 20

a heavy quartz orb - 30000
You determine that you could not wear the orb.
Fleurs' Glowing Goods
wl - 20

a heavy quartz orb - 30000
You determine that you could not wear the orb.
Fleurs' Glowing Goods
wl - 20

a heavy quartz orb - 30000
You determine that you could not wear the orb.
Miraia's Magic Shoppe
imt - 12

a heavy quartz orb - 30000
You determine that you could not wear the orb.
Miraia's Magic Shoppe
imt - 12

a heavy quartz orb - 30000
You determine that you could not wear the orb.
Miraia's Magic Shoppe
imt - 12

a heavy quartz orb - 30000
You determine that you could not wear the orb.
Miraia's Magic Shoppe
imt - 12

a heavy quartz orb - 30000
You determine that you could not wear the orb.
Miraia's Magic Shoppe
imt - 12

a heavy quartz orb - 30000
You determine that you could not wear the orb.
Miraia's Magic Shoppe
imt - 12

a heavy quartz orb - 30000
You determine that you could not wear the orb.
Miraia's Magic Shoppe
imt - 12

a heavy quartz orb - 30000
You determine that you could not wear the orb.
Miraia's Magic Shoppe
imt - 12

a heavy quartz orb - 30000
You determine that you could not wear the orb.
Liette's Magic Shoppe
fwi - 3

a heavy quartz orb - 30000
You determine that you could not wear the orb.
Liette's Magic Shoppe
fwi - 3

a heavy quartz orb - 30000
You determine that you could not wear the orb.
Liette's Magic Shoppe
fwi - 3

a heavy quartz orb - 30000
You determine that you could not wear the orb.
Liette's Magic Shoppe
fwi - 3

a heavy quartz orb - 30000
You determine that you could not wear the orb.
Liette's Magic Shoppe
fwi - 3

a heavy quartz orb - 30000
You determine that you could not wear the orb.
Liette's Magic Shoppe
fwi - 3

a heavy quartz orb - 30000
You determine that you could not wear the orb.
Gittyna's Magic Shoppe
fwi - 13

a heavy quartz orb - 35000
You determine that you could not wear the orb.
Gittyna's Magic Shoppe
fwi - 13

a heavy quartz orb - 35000
You determine that you could not wear the orb.
Gittyna's Magic Shoppe
fwi - 13

a heavy quartz orb - 35000
You determine that you could not wear the orb.
Gittyna's Magic Shoppe
fwi - 13

a heavy quartz orb - 35000
You determine that you could not wear the orb.
Gittyna's Magic Shoppe
fwi - 13

a heavy quartz orb - 35000
You determine that you could not wear the orb.
Gittyna's Magic Shoppe
fwi - 13

a heavy quartz orb - 35000
You determine that you could not wear the orb.
Gittyna's Magic Shoppe
fwi - 13

a heavy quartz orb - 35000
You determine that you could not wear the orb.
Gittyna's Magic Shoppe
fwi - 13

a heavy quartz orb - 35000
You determine that you could not wear the orb.
Faulkil's Office
imt - 12

a heavy quartz orb - 35000
You determine that you could not wear the orb.
Faulkil's Office
imt - 12

a heavy quartz orb - 35000
You determine that you could not wear the orb.
Polveiss' Magic Shoppe
fwi - 10

a heavy quartz orb - 100000
You determine that you could not wear the orb.
Polveiss' Magic Shoppe
fwi - 10

a heavy quartz orb - 100000
You determine that you could not wear the orb.

For those who don't know Xygon quit, and so his playershops haven't been updated since August. We've decided to pick up his burden and carry on.

Contribute

I would like to add Psinet Atlas RoomID information for each shop. I need a file either correlating AtlasIDs with LichIDs or AtlasIDs with the numeric IDs from Xygon's original playershop maps. If you would like to do this, please email it to me.


For Sale in the Forums

shields lich ID 19470morgahan
defender and enhansive runestaffs lich ID 19470morgahan
A few 4x weapons, locker clear-outjmeade83
2x per day dauntless 1606Virilneus
7x metal breastplate self mana undiseaseVirilneus
Spike Thorn Immunity Leg GreavesVirilneus
Landing shopmtnhooligan
Eahnor double chainstabbyrogue
Impressive High-End Ehancive White Ora Two-Hander (Flamerge)Myharl
7x elegant golvern short-shortVirilneus
Swilling's Shop in FWI & Jagar's Shop in Landing (links inside)Radom
invar claidhmoregustamantis
4x, swcw macegustamantis
Rift critter parts for all your AdvGld needs, or warrior sheath making, etc.Archigeek
super nice weapon harnesscerveza
Want your stuff listed here? Post in the Forums.




status